Went for a run; it felt fine. Divided my non-fiddling-around time between crafting interpreters and studying Affinity. That was about it.
OK, editing. Couple of things worth noting.
One, little flashes of grief. Haven’t been troubled by these for some time, but somehow, looking at the plants reminded me of Marian, and later something brought up recollections of trips we had taken together. Not grieving so much for the person, as for the entire life as a couple that ended. I remind myself that I’ve done a good job of crafting a safe, comfortable, moderately interesting new life, and that’s great. But the old one is gone, never to return, and that makes me sad when I dwell on it.
In the area of not-dwelling-on-it, I spent some time with the game, Hiveswap. I “cheated” by watching a video walk-through to get past the latest snafu, getting Joey (not Josie as I wrote before) past the latest snake-lizard monsters and into the safety of the attic. Where she is shortly sucked into a bizarre portal and the “swap” of the title happens: Joey is transported to another world, and we see a different character, a sort of evil Joey?, being transported the other way. I believe the game maker’s plan was to have a second game about that character, but they didn’t finish it?
Anyway I stuck with Joey through the first couple of scenes in the new place, which included an amusing puzzle. She picks up a bizarre alien ipad thing and tries to log into it. The log-in process involves playing a game of “snake” — remember that old game from the 80s? If you can get the snake to eat five targets, Joey is logged in to the pad. That only took me about 6 attempts.